Loss Of Life Egg Sector (sonic The Hedgehog 2)



Death Egg Zone (デスエッグ[1] Desueggu?, lit. "Death Egg") is streaming the eleventh and very last Zone in Sonic the Hedgehog 2, its diverse ports and streaming remasters, and the lock-on sport Knuckles the Echidna in Sonic the Hedgehog 2. It is likewise both the 11th or 12th and Zone within the 2013 remaster of Sonic the Hedgehog 2. It takes region onboard Dr. Robotnik's Death Egg area station.Description

Death Egg Zone takes place onboard Dr. Robotnik's Death Egg in outer space. Most of the Zone's historical past, streaming which suggests a view of earth, is included with the aid of an orange-brownish wall. The platforms here are light gray, embellished with some styles and caution signs.Story

After Wing Fortress Zone's destruction and hitching a journey to space aboard Robotnik's fleeing rocket, Sonic makes his manner within the battle station, handiest to be greeted with the aid of streaming Mecha Sonic while Dr. Robotnik watches from the history. After defeating the robotic, Sonic chases down the scientist throughout the Death Egg, who flees to his new Death Egg Robot and the Doctor confronts Sonic.

Once the mech is taken down, the Death Egg starts offevolved to explode, but Sonic manages to continue to exist by means of hurling himself out of an airlock into area. Looking like the end for Sonic as he descends through the stratosphere of his international, Tails appears and catches Sonic on the Tornado, for that reason finishing the game, however if the player has all seven Chaos Emeralds, Sonic instead adequately flies beside the Tornado as Super Sonic.Gameplay

Death Egg Zone does now not function any brilliant hazards or Rings.Overview

Death Egg Zone starts offevolved in a short hall observed by a giant room wherein the Mecha Sonic battle takes area. Next, there's an extended corridor via which the player chases Dr. Robotnik, after which there may be a large room with the Death Egg Robot at the some distance proper of it.BossesMecha Sonic

Mecha Sonic is perhaps the Sonic robotic which bears the maximum resemblance to Sonic aside from streaming being a touch taller and has a silver-colored scheme. Mecha Sonic has many exclusive assaults which are more often than not just like Sonic's, which includes the faster-dash and spin-soar. However, the most difficult move of Mecha Sonic's is his leap-and-spike-launch-attack. The pleasant manner of averting that is to kill the robot before he receives a chance to use it; spin speeding Mecha Sonic the instant his jet-boots contact the decking. Sonic can hit him 4 times in a single bout if one times it proper. Then accrue some other four hits (for a complete of eight) to the robot's head to defeat him.

Once Mecha Sonic is vanquished, Sonic enters a quick chase scene with Dr. Robotnik earlier than he jumps into the final boss robot.Death Egg Robot

The final boss of Sonic the Hedgehog 2.

The Death Egg Robot is the second boss of the Zone as well as the final boss of the whole recreation. It starts to walk closer to the participant whilst shifting its spiked arms from side to side. Afterwards, it flies offscreen into the air in an attempt to stomp at the player. After touchdown, it'll then release its palms like rockets. In addition, it can release a pair of grenades which nearly guarantee dying ought to the player get behind the Death Egg Robot. The boss is defeated after twelve hits.Trivia

  • This Zone is an notion to E.G.G. Station Zone from Sonic the Hedgehog 4: Episode I, even sharing a made over final boss.
  • This Zone recycles the tileset used in Chemical Plant Zone, with an altered history and palette.
  • In the 2013 re-launch of Sonic the Hedgehog 2, if the player "clears" Death Egg Zone with a Signpost or Capsule located in Debug Mode, they will be taken to Hidden Palace Zone.
  • In the Simon Wai prototype of Sonic the Hedgehog 2, a totally early version of this Zone's BGM performs whenever the player obtains a hundred Rings instead of the standard 1-Up theme, that is due to the music's placement being in which the 1-up sound become in the first Sonic the Hedgehog game as Sonic the Hedgehog 2 is built from it.
  • Tails and Knuckles have a barely longer drop from the Death Egg to Earth before being stuck by using the Tornado than Sonic in their respective endings. This is because the Tornado became programmed to reach at a selected a part of the ending song, and the finishing omits the illustrations at the beginning that show the Tornado starting off when gambling as Tails or Knuckles, opting to right away reduce to Tails or Knuckles falling to Earth.
  • Robotnik is meant to have a laughing animation each time Sonic takes a success from Mecha Sonic. However, this is not visible at some stage in normal gameplay considering the fact that Sonic has no Rings, therefore taking a success and demise freezes all gameplay. The guffawing animation may be visible if Sonic is given Rings via Debug Mode, or playing the three-D Sonic the Hedgehog 2 re-launch with "Ring Keeper Mode" enabled.

MusicNameLengthArtistMusic Track"StH2 Death Egg Zone (Part 1) ~Mega Drive Version~"2:10Masato NakamuraGalleryScreenshots

Knuckles in Sonic streaming 2</i>" facts-photograph-key="KS2_streaming DEZ_card.png" records-photograph-call="KS2 DEZ card.png" information-src="https://static.wikia.nocookie.internet/sonic/pictures/f/f2/KS2_DEZ_card.png/revision/cutting-edge/scale-to-width-down/200?cb=20141220030202" src="statistics:picture/gif;base64,R0lGODlhAQABAIABAAAAAP///yH5BAEAAAEALAAAAAABAAEAQAICTAEAOwpercent3-Dpercentthree-D" title="KS2 DEZ card.png (92 KB)">

Knuckles in Sonic 2Video

*Appears within the prototype versions of the sport only
**Appears in re-releases of the game handiest

Publicar un comentario

Publicar un comentario (0)

Trending Article Movies